.. _disp-mode: DISP\_MODE ========== +----------+-------------------------------------------------------------------+ | Syntax | DISP\_MODE mode | +----------+-------------------------------------------------------------------+ | Location | SMSQ/E for Q68 | +----------+-------------------------------------------------------------------+ This function sets the Q68 screen mode where mode can take the following values: - 0 QL 8 colour mode the standard 512 x 256 pixels mode in 8 colours. In this mode you can also set mode 4, with the usual MODE keyword. This is then equivalent to setting DISP_MODE 1. - 1 QL 4 colour mode the standard 512 x 256 pixels in 4 colours mode. In this mode you can also set mode 8, with the usual MODE keyword. This is then equivalent to setting DISP_MODE 0. - 2 Small 16 bit mode 512 x 256 pixels in mode 33 (16 bits per pixel). - 3 Large 16 bit mode 1024 x 512 pixels in mode 33 (16 bits per pixel). Please note that this mode will slow down the Q68, you should not use this mode when doing something time-critical. - 4 Large QL Mode 4 1024 x 768 pixels in QL 4 colours mode (there is no mode 8 in this display mode). - 5 Aurora compatible 8 bit colours 1024 x 768 pixels in Aurora 256 colours mode. This allows you to have a big screen with nicer colours while still being reasonably fast (but slower than the QL modes). - 6 Medium 16 bit mode 512 x 384 pixels in mode 33 (16 bits per pixel). - 7 Very large 16 bit mode 1024 x 768 pixels in mode 33 (16 bits per pixel). Please note that this mode will severely slow down the Q68, you should not use this mode when doing something time-critical. **CROSS-REFERENCE** :ref:`mode`